As of version beta 4, 3DO Builder+ has had support for TA:Kingdoms;
however it doesn't yet support TA:K .hpi file formats.  Therefore
in order to use it you must duplicate the textures in a TA file 
format by following these directions:

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THE (somewhat) EASIER WAY
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1)  Create a new folder on your desktop named "TA:K Textures" 
    (without the quotes)

2)  Open the TA:K data file "data.hpi" with HPI View (you'll need 
    version 1.9 or later)

3)  Use "Extract All" to extract all the data from "data.hpi" into
    the "TA:K Textures" directory you created on the desktop

4)  Delete or move all the folders except the "textures" folder 
    from the "TA:K Textures" folder

5)  Use HPI Pack to pack the "TA:K Textures" folder into the file
    "TAKtextures.hpi" using any of the TA compatible formats, and
    store the file in the same directory as 3do Builder+

6)  Start up 3do Builder+ and manualy set the TA:Kingdoms location
    To be the 3do Builder folder (using the View:Set Custom TA:K 
    Location... menu option)
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THE SMALLER WAY
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1)  Create a new folder on your desktop named "TA:K Textures" 
    (without the quotes)

2)  Create a second folder inside the first named "textures"

3)  Open the TA:K data file "data.hpi" with HPI View (you'll need 
    version 1.9 or later)

4)  Extract all the .gaf files from the textures folder into the
    "TA:K Textures\textures" directory you created on the desktop

5)  Use HPI Pack to pack the "TA:K Textures" folder into the file
    "TAKtextures.hpi" using any of the TA compatible formats, and
    store the file in the same directory as 3do Builder+

6)  Start up 3do Builder+ and manualy set the TA:Kingdoms location
    To be the 3do Builder folder (using the View:Set Custom TA:K 
    Location... menu option)
